
I just wanted to share these scale and lighting test shots from Blender because I think they look cool.
I’ve been doing A LOT of coding lately so it was nice to spend a day modeling a water bottle, a broken cell phone and The Black Tear which… well more on that when you play the game.
The silouhette is the average female height of 5’4, I have a terrible sense of scale so I have to switch her on and off quite a bit to make sure I’m not making bottles 20′ tall.
None of this stuff is properly textured because I’ll do that part in Unreal.
Thanks,
W.